iPhone 3.0 beta 5 fixes A2DP issues!

by Justin Horn on May 14th, 2009 @ 7:21 pm

UPDATE 6.21.09 A2DP bluetooth on iPhone 3G S works great, 3G not so much

UPDATE 5.16.09 After doing a test while running I did get it to break up a little bit so I guess it’s not perfect, but at this point I’m not sure if it’s the iPhone or the headphones. Either way in a 9 min jog it only broke up a few times for just a sec or two so it was still very usable unlike beta 4.  While walking with it in my pocket I was still unable to get it to break up at all.

Not much changed in beta 5, but a big update for me is I can now use my S9-HDs I bought to test when 3.0 beta was first released. After writing about my first impression of A2DP I’ve been testing against each new beta. The audio skiping and sound quality issues improved with each update, but the issue with the audio cutting in and out when using the headset outside (seemed like a bad bluetooth connection) remained in my last A2DP update. One beta later and the problem is solved! I’m now able to use the S9-HDs when jogging, guess I have to start working out more now.

Also, beta 5 is the first beta where Apple requires all new apps to be 3.0 compaitble. So it looks like if this isn’t the final beta, there probably aren’t going to be too many more before it’s released to the public…which is making me think they may release 3.0 firmware before releasing the 3rd gen iPhone.

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View 2 Comments
iPhone, iPhone Accessories, Software

Comments

    1.
  1. Antony
    June 12th, 2009 8:45 am

    Do all the buttons work over A2DP & ARCP with iPhone 3.0b5? Or the final version? ie: Volume up/down, play/pause, next/prev track

    I have heard conflicting reports for both these HD’s and the regular S9’s. Confirmation would be great before purchasing either. Thanks

  2. 2.
  3. Justin
    June 12th, 2009 9:40 am

    Unfortunately, at least with the HDs, you can’t do anything but pause/play. The volume is actually handled by the headphones directly (iPhone volume control is like “greyed out”), so technically that works as well.

    Also, my update on 5.16.09 still stands with the 3.0 GM. It works and sounds great, but when running with the iPhone in my pocket or hand it does break up every once in a while. My thinking is the CPU can barely handle the iPod and Bluetooth at the same time, so when you start moving the iPhone around it has to track the accelerometer movements and puts it over the top.

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